Press Kit
Media assets, company information, and resources for journalists and partners.
About Epic Scape
Epic Scape is a real-world adventure game.
It is designed for specific places, using their existing elements as part of the game itself. A park, a library, a museum, or any open space becomes a playable environment, not a backdrop.
Everything you see is part of the story. The physical world becomes a living interface where history, puzzles, and intelligent entities coexist with your reality. Players move through a series of connected puzzles, observe their surroundings, and discover new meanings within familiar spaces. The experience unfolds in the real world, at the player's own pace.
Not an Escape Room
Epic Scape uses escape room mechanics, without the limits of a traditional escape room.
You are not locked in a room, you play in open spaces.
No pressure to perform, your pace, your game.
The world recognizes you. The environment is inhabited by intelligent presences that react to your actions and decisions in real-time, making every journey unique.
You Are the Character
At the core of Epic Scape is a simple idea: games give players 100% agency.
Epic Scape creates a temporary space where new forms of agency become possible. In many games, the player controls a character. In Epic Scape, this separation disappears. The player is not guiding an avatar through a world on a screen.
The player is the character, acting directly in the real environment. Movement, observation, decisions, and discoveries happen through the player's own body and perspective.
This is not immersion through illusion. This is immersion through agency.
Where Epic Scape Comes From
Epic Scape is an independent game studio at the forefront of spatial gaming. Each adventure is designed, written, and crafted by game designers in collaboration with the venue or the brand.
By blending advanced AI with augmented reality, we create experiences that were previously impossible. Whether experienced through a mobile lens or next-generation wearable optics, the focus remains on quality, coherence, and meaningful play.
Every Epic Scape adventure is a curated game, designed to fit your venue and brand.
Epic Scape – You are the character.
Quick Facts
Founded
Spring 2024, Helsinki, Finland
Founder
Jyri Puhakka
Location
Maria 01, Helsinki
Business Model
Game-as-a-Service (GaaS) for venues
Technology
Browser-based, AR-enabled
Epic Scape Metrics
Player landings
- 2024: 3,000+ players discovered Epic Scape through curiosity alone
- 2025: 12,000+ and counting — as stories spread from one city to another
Players with unique name
- 2024: — (system not yet tracking)
- 2025: 900+ named players
Client conversions
4 paid collaborations with cultural venues
Sector coverage
4 sectors reached: libraries, museums, startup campuses and festivals
Puzzle templates developed
16 unique, ready-to-use puzzle mechanics
Technology milestones
- AR fully implemented (2025)
- AI integration in development — launch planned for late 2025
Media Assets
High-resolution photos and logos available for media use. Right-click to download.
Photos

Jyri Puhakka - Founder

Jyri Puhakka at event
Logos

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Epic Scape Timeline
October 2025
Ongoing development of AR and AI-assisted gameplay, marking a new phase for Epic Scape.
October 2025
Partnership with narrative designer Juha Matias Lehtonen
September 2025
Featured at Maria 01 NEXT Festival.
July 2025
Partnership begins with the Rakkautta & Anarkiaa Film Festival, bringing Epic Scape to Finland's largest film event
July 10, 2025
Epic Scape featured in Etelä-Suomen Sanomat
June 2025
Epic Scape expands outside Helsinki with a new route in Lahti
April 2025
New routes launched at Esplanade Park and Töölönlahti. Epic Scape moves its operations to Maria 01 startup campus.
January–March 2025
Third client collaboration with the Finnish Punk Museum, expanding Epic Scape into the museum sector
August–December 2024
Development paused for refinement and participation in Hanken Business Lab's pre-incubator program, alongside full-time special education teaching work at Töölö Secondary School
June 2024
Collaboration initiated with Heureka Science Centre. The project offered valuable insight into client needs and shaped the next phase of Epic Scape's development.
May 2024
First commercial deal with Rikhardinkatu Library, introducing a puzzle experience that connects visitors to the building's history
April 2024
First playable route launched in Kaisaniemi Park, Helsinki
February–March 2024
Concept development and early prototyping
Partner Venues
Media Contact
Jyri Puhakka
Founder & Game Developer
Epic Scape
Email: jyri@epicscape.game
Phone: +358 44 56 82 156
Available for interviews, demo sessions, and media inquiries.